# |
Title | Author | # Lines |
0 |
QB Shooter | By Keith Jennings | 808 lines. |
1 |
Master Mind | By Dieter Folger | 245 lines. |
2 |
Black Box - An Old Board Game | By Richard D. Clark | 658 lines. |
3 |
Color Crazy - Rubiks Cub2 in 2D | By Richard D. Clark | 1 lines. |
4 |
Golf Card Game - A Remake | By Richard D. Clark | 804 lines. |
5 |
One Minute Solitaire | By Richard D. Clark | 692 lines. |
6 |
Yabalon - Acy-Deucy Card Game | By Richard D. Clark | 548 lines. |
7 |
Text Based Mine Sweeper | By Michael Webster | 1141 lines. |
8 |
QBLOCKS | By Microsoft Inc. | 1178 lines. |
9 |
THE POWER RUNES | By Jerry Chan | 485 lines. |
10 |
FOUR IN A ROW | By Creative Computing | 146 lines. |
11 |
BATTLE OF NUMBERS GAME | By Unknown Author(s) | 86 lines. |
12 |
THE GUESSING GAME | By Unknown Author(s) | 71 lines. |
13 |
SWAT THE FLYS | By Unknown Author(s) | 173 lines. |
14 |
OTHELLO REVISION | By The ABC Programmer | 376 lines. |
15 |
X'S AND O'S | By The ABC Programmer | 705 lines. |
16 |
THE LAST WORD | By The ABC Programmer | 845 lines. |
17 |
BLACK JACK | By The ABC Programmer | 554 lines. |
18 |
ANIMAL GAME | By Jim Little | 227 lines. |
19 |
ARCADE WHEEL OF WEALTH | By The ABC Programmer | 238 lines. |
20 |
EGA CONNECT FOUR | By The ABC Programmer | 308 lines. |
21 |
X-WING FIGHTER | By George Blank | 665 lines. |
22 |
RPG GAME ENGINE | By tlipschultz@delphi.com | 344 lines. |
23 |
HANGMAN GAME | By Unknown Author(s) | 344 lines. |
24 |
GAME OF 21 (BLACKJACK) | By Douglas Hergert | 514 lines. |
25 |
SUPER STAR TREK | By Ron Williams | 449 lines. |
26 |
PIPELINE REVISION | By Christy Gemmell | 294 lines. |
27 |
PAPER-SCISSORS-ROCK GAME | By Unknown Author(s) | 199 lines. |
28 |
SIMPLE DICE GAME | By Kurt Kuzba | 78 lines. |
29 |
ROOM GAME | By Mike Beckman | 118 lines. |
30 |
3D TIC-TAC-TOE | By Rez Beheshti | 400 lines. |
31 |
MAD MAD MAD MAZES | By Frederick Volking | 635 lines. |
32 |
JOYSTICK PADDLE WARS | By The ABC Programmer | 172 lines. |
33 |
MASTERCODE | By Ken Sweet | 1160 lines. |
34 |
SMALL HANGMAN GAME | By Clif Penn | 95 lines. |
35 |
ZONK'S ADVENTURE | By Stephen Sisk | 160 lines. |
36 |
TIC-TAC-TOE | By Fred Maudelbaum | 55 lines. |
37 |
MINIATURE GOLF | By Unknown Author(s) | 541 lines. |
38 |
SIMON SAYS | By John Rodgers | 832 lines. |
39 |
SUBMARINE CHASE | By Jeff Levering | 402 lines. |
40 |
PING PONG | By David A. Wicker | 94 lines. |
41 |
REVERSI | By Peter Cooper | 447 lines. |
42 |
GAME (LIKE NIBBLES) | By Ben Taitelbaum | 102 lines. |
43 |
WHEEL OF WEALTH II | By The ABC Programmer | 1448 lines. |
44 |
CHRISTMAS HAK-MAN | By Nicolas Culberson | 1051 lines. |
45 |
FIRE STORM | By Tim Desper | 808 lines. |
46 |
JACK'S GAME | By Jacques Mallah | 237 lines. |
47 |
COMBAT GAME | By Jacques Mallah | 160 lines. |
48 |
SPHERE FIGHTER | By Mike Hulme & Co. | 308 lines. |
49 |
BALLOON X | By Manny Najera | 2096 lines. |
50 |
THE ADVENTURE | By Chris Kerton | 376 lines. |
51 |
AZTEC TOMB PART I | By A. R. Crowther | 321 lines. |
52 |
GENERIC HORSE RACING GAME | By Eric Benoit | 84 lines. |
53 |
THE BIOTECH INSTITUTE | By David Carlton | 370 lines. |
54 |
DUNGEON RPG GAME | By Jonathan Hopkinson | 240 lines. |
55 |
SPACE DUEL | By Jonathan Hopkinson | 185 lines. |
56 |
TIC-TAC-TOE VIA MODEM | By Kevin Fowlks | 326 lines. |
57 |
SPACE INVADERS | By Alan Bruzzi | 68 lines. |
58 |
BOX-CAR RACES | By Justin Pasher | 268 lines. |
59 |
LUNAR LANDER | By Chris Sequeria | 191 lines. |
60 |
MISSILE | By Kenneth Green | 82 lines. |
61 |
TANK!!! | By Kenneth Green | 66 lines. |
62 |
TRY - LIKE TETRIS | By Mike Hulme | 272 lines. |
63 |
IMMORTAL KOMBAT II | By John Diamond | 903 lines. |
64 |
(SONIC) SPINBALL | By Eric Carr | 139 lines. |
65 |
SPINBALL GAME UPDATE | By Eric Carr | 53 lines. |
66 |
TETRIS (TEXT MODE) | By Joshua Dickerson | 177 lines. |
67 |
WARPLANE | By Kenneth Green | 344 lines. |
68 |
SIMPLE PONG | By Cam Spowart | 311 lines. |
69 |
SLIDING PUZZLE | By Michael Stein | 176 lines. |
70 |
WHACK A MOLE | By Michael Stein | 133 lines. |
71 |
POINT A TO POINT B | By John Wantland | 253 lines. |
72 |
BOOGA HUNT | By Ben Piko/Jamie Godden | 122 lines. |
73 |
DEFENDER CLONE | By Tim Truman | 477 lines. |
74 |
PAC-MAN CLONE (IN TEXT) | By John Wantland | 493 lines. |
75 |
KING ARTHUR'S ESCAPE | By Mike McLean | 293 lines. |
76 |
MARIO BROTHERS CLONE (TEXT) | By John Wantland | 156 lines. |
77 |
GAME OF PONG | By John Wantland | 120 lines. |
78 |
FIGHTING ZONE | By Michael Stein | 1172 lines. |
79 |
BREAKOUT | By John Wantland | 101 lines. |
80 |
SHOOT'EM (ANNOYING PEOPLE) | By Brian Hof/Connor Reynolds | 243 lines. |
81 |
FIGHTER ATTACK! | By Brian Hof/Connor Reynolds | 724 lines. |
82 |
QBASIC TETRIS | By Kai Middleton | 948 lines. |
83 |
HANGMAN | By John Wantland | 106 lines. |
84 |
SPACE INVADERS WITH MUSIC | By Kenneth Green | 116 lines. |
85 |
BLACK JACK | By Jonathan Leger | 363 lines. |
86 |
MONOPOLY (LIKE THE BOARD GAME) | By Paul Kuliniewicz | 382 lines. |
87 |
QBASIC PCMAN | By Akarsha Vasant Kumar | 539 lines. |
88 |
QBASIC ROAD RACER | By Akarsha Vasant Kumar | 338 lines. |
89 |
SOLO DOGFIGHTING | By David Zohorb | 115 lines. |
90 |
LEAPGUY | By Steven Hanov | 809 lines. |
91 |
HANG PERSON | By Steven Hanov | 375 lines. |
92 |
PICK A NUMBER | By Steven Hanov | 112 lines. |
93 |
TOAD HOP (FROGGER CLONE) | By The ABC Programmer | 414 lines. |
94 |
AVOID BLUE MEANIES | By Kurt Kuzba | 142 lines. |
95 |
PACMAN LIVES! | By Steven Hanov | 753 lines. |
96 |
SUPER GALATIC WARS | By Robert Anthony Moreno | 402 lines. |
97 |
HEX-ALIGN 4X4 PUZZEL | By Jonathan Leger | 1022 lines. |
98 |
WORLD CUP SOCCER '94 | By Alex Makris | 1430 lines. |
99 |
SPACE MAN FRED | By Ben Kington | 431 lines. |
100 |
MATHEMATICAL WORMS OF XANTHE | By James McMurrin | 90 lines. |
101 |
FEDERATION DEFENDER | By Richard Hilsden | 1068 lines. |
102 |
MINESWEEPER FOR DOS | By Akarsha Vasant Kumar | 1102 lines. |
103 |
VIDEO POKER | By Mike Kristopert | 853 lines. |
104 |
RED BARON 2573 | By Adam Stanchos | 1282 lines. |
105 |
GAME MAPPING TECHNIQUE | By Eric Blanding | 451 lines. |
106 |
PICTURE PUZZLE | By Robin Ohm | 280 lines. |
107 |
QBASIC ROCKWARS | By Brennen Bearnes | 473 lines. |
108 |
STICK FIGHTER | By Brian Flanagan | 492 lines. |
109 |
QBASIC GAME DESIGN TUTORIAL | By Andre van Wyk | 317 lines. |
110 |
GAME OF NIM | By Steven Anthony Morisi | 102 lines. |
111 |
LEGEND OF LITH 2 (RPG GAME) | By Matt Zuchowski | 1767 lines. |
112 |
WORMHOLE | By Brent P. Newhall | 639 lines. |
113 |
JEWEL - LIKE COLUMNS | By The ABC Programmer | 498 lines. |
114 |
THE HORDE V1.43 FINAL | By Daniel Garlans | 689 lines. |
115 |
BAGELS (NUMBER GUESSING GAME) | By James Hooker | 77 lines. |
116 |
WORMHOLE V3.0 | By Brent P. Newhall | 964 lines. |
117 |
BOXES W/MOUSE CONTROL | By Brian Flanagan | 184 lines. |
118 |
CHESS | By S. W. Higgins | 405 lines. |
119 |
WHEEL OF FUN | By Daniel Kalna | 320 lines. |
120 |
YAHTZEE | By Daniel Kalna | 217 lines. |
121 |
MINE AVOIDER | By Amit Jain | 282 lines. |
122 |
JIGSAW PUZZLE GAME | By Brent P. Newhall | 372 lines. |
123 |
THE ADVENTURES OF FEDERICO | By Thomas A. Hirsch | 338 lines. |
124 |
SPINBALL VERSION 2.5 BETA | By Eric Carr | 1754 lines. |
125 |
TOETRIS - DEMO VERSION | By Thomas A. Hirsch | 294 lines. |
126 |
HELTER SKELTER V1.02 | By Matt Zuchowski | 750 lines. |
127 |
ILLINOIS JOHNSON V1.0 | By Brent P. Newhall | 423 lines. |
128 |
RPG CODE | By Jeff Hangartner | 189 lines. |
129 |
CHECKERS | By James Prevatt | 258 lines. |
130 |
SUPER PANG! (LIKE PONG) | By Cheng-ning Pu | 231 lines. |
131 |
MEMORY GAME W/MOUSE CONTROL | By Cheng-ning Pu | 290 lines. |
132 |
CHINESE SQUARE II | By Cheng-ning Pu | 83 lines. |
133 |
POKER SOLITARE V1.0 | By Daniel Kalna | 739 lines. |
134 |
OTHULLO (REVERSI/OTHELLO LIKE) | By David Koller | 1116 lines. |
135 |
WETSPOT | By Angelo Mottola | 617 lines. |
136 |
CRAZY GAME OF SNAKES & LADDERS | By Jim Emptage | 461 lines. |
137 |
JUNGLE RAOUL: THE QUEST FOR '&' | By Zack Johnson | 998 lines. |
138 |
WALTZ REVENGE | By Jeremy Grounds | 1112 lines. |
139 |
GORILLAS GAME FOR PB | By Dave Navarro, Jr. | 1131 lines. |
140 |
FIRE PIT | By Jay Cook | 238 lines. |
141 |
ALIENZ | By Carl Elias Holmlid | 312 lines. |
142 |
ZQUEST | By Nicholas Klaebe | 241 lines. |
143 |
3D RPG ENGINE | By Matt Zuchowski | 178 lines. |
144 |
MAGIC MAZE | By Carl Elias Holmlid | 340 lines. |
145 |
SMART CHECKERS | By Rich Geldreich | 1199 lines. |
146 |
GW-TETRIS (TEXT VERSION) | By Sjoerd Verweij | 50 lines. |
147 |
WORMS | By Dave Navarro, Jr. | 80 lines. |
148 |
MONOPOLY GAME | By Colin Davis | 939 lines. |
149 |
VAMPIRE BUNNIES | By Jason Dyer | 567 lines. |
150 |
SPACE INVADERS 1978 | By James Eibisch | 176 lines. |
151 |
TWO PLAYER PONG | By Isaac Grover | 109 lines. |
152 |
ANOTHER 2-PLAYER PONG CLONE | By Bob Perkins | 153 lines. |
153 |
DOILEY II (SLIDING PUZZLE GAME) | By David Joffe | 630 lines. |
154 |
GAME OF MATCHES FOR QB | By batkin6114@aol.com | 134 lines. |
155 |
TRON LIKE GAME | By Angelo Ken Pesce | 184 lines. |
156 |
INDEPENDENCE DAY IN REVERSE | By Brent P. Newhall | 414 lines. |
157 |
ONE-TWO PLAYER HANG MAN | By Gary N. Wilkerson, Jr. | 211 lines. |
158 |
SPACE WAR!!! | By Gary N. Wilkerson, Jr. | 817 lines. |
159 |
LIANNE IN... THE DARK CROWN | By Matt Zuchowski | 1287 lines. |
160 |
GERMS (DR. MARIO(TM) LIKE GAME) | By The ABC Programmer | 1123 lines. |
161 |
SOKOBAN (PUZZLE GAME) | By David Joffe | 225 lines. |
162 |
SOKOBAN IN VGA | By David Joffe | 245 lines. |
163 |
MINESWEEPER W/MOUSE CONTROL | By David Joffe | 1133 lines. |
164 |
MINESWEEPER FOR QBASIC | By Lennaert van den Linden | 1472 lines. |
165 |
BUG SHOOT | By Jim Emptage | 494 lines. |
166 |
ADVENTURE GAME MAKER | By Davey W. Taylor | 92 lines. |
167 |
TEXT TIC-TAC-TOE | By Nick Kochakian | 290 lines. |
168 |
JUNGLE HUNT | By Nick Kochakian | 60 lines. |
169 |
CAT & MOUSE LIKE GAME | By Chris McKenzie | 148 lines. |
170 |
NON EX TERRA (NET) | By Kyle P. Petersen | 357 lines. |
171 |
FROGGER CLONE | By Matt Bross | 678 lines. |
172 |
CHOPPER GAME | By Matthew Pulley | 202 lines. |
173 |
LITTLE HANGMAN GAME | By Jim Emptage | 356 lines. |
174 |
AVOID THE MINES | By Aleksander Vojta | 450 lines. |
175 |
COMPURACE | By Jay Cook | 409 lines. |
176 |
TETRIS CLONE (TEXT VERSION) | By Joshua Dickerson | 549 lines. |
177 |
BLUETANK | By Reinder Glas | 1082 lines. |
178 |
GROOVY GOLF | By Tom Watson | 328 lines. |
179 |
FANCY HANGMAN GAME | By Tom Watson | 507 lines. |
180 |
CHECKERS GAME THAT LEARNS | By Chris McKenzie | 1021 lines. |
181 |
THE POWER | By Davey W. Taylor | 346 lines. |
182 |
SIMPLE PONG (WITH MOUSE!) | By Andrew Below | 347 lines. |
183 |
SPECTRA (LIKE GORILLAS) | By Kevin Weber | 329 lines. |
184 |
NIBBLES-LIKE SNAKE ENGINE | By Jim Emptage | 203 lines. |
185 |
CONTROL! | By Tom Watson | 248 lines. |
186 |
PAPER-SCISSORS-ROCK GAME | By Kenneth W. Melvin | 199 lines. |
187 |
YA! (YET ANOTHER) TETRIS | By The ABC Programmer | 956 lines. |
188 |
YA! TETRIS (MULTI-PLAYER) | By The ABC Programmer | 1356 lines. |
189 |
MARS PATHFINDER | By Chris McKenzie | 339 lines. |
190 |
PAC-MAN LIKE GAME | By John Hess | 1843 lines. |
191 |
SPACE V1.9 | By Bill McDonald | 646 lines. |
192 |
ZOXAN II | By Tapani Raiko | 529 lines. |
193 |
KNIGHT (ZELDA-LIKE ADVENTURE) | By Thomas A. Hirsch | 793 lines. |
194 |
CRYSTAL CAVES | By Enrique A. Compan Gzz | 578 lines. |
195 |
SMASHOUT W/SFX (LIKE BREAKOUT) | By Sami Kyostila | 2272 lines. |
196 |
GEMTRIS (LIKE COLUMNS/TETRIS) | By Daniel Kalna | 329 lines. |
197 |
SPACE WORM W/MOUSE & SOUND | By Tomi Lamsa | 990 lines. |
198 |
KILLER (BLOODY SHOOTER) | By Jay T. Cook | 192 lines. |
199 |
STARWARS (SHOOTER) | By David Calhoun | 280 lines. |
200 |
PONG '97 | By Matt Zuchowski | 1023 lines. |
201 |
SPLAT | By Peter Aylett | 650 lines. |
202 |
SMILEY'S SMALL ADVENTURES | By Davey W. Taylor | 319 lines. |
203 |
ZIEL - ZELDA LIKE ADVENTURE | By Jay T. Cook | 1062 lines. |
204 |
COLORBOX (LIKE TETRIS/COLUMNS) | By Alexander Podkolzin | 905 lines. |
205 |
SANTA WARS (LIKE GORILLAS) | By Laz | 585 lines. |
206 |
SEA BATTLE (LIKE BATTLESHIP) | By Andrey Berezansky | 1232 lines. |
207 |
EXTREME VELOCITY | By Dave Cote | 1028 lines. |
208 |
GUESS 4 NUMBERS | By Andrey Berezansky | 174 lines. |
209 |
SPACE SHOOTER W/MUSIC | By Milo Sedlacek | 696 lines. |
210 |
BRIX (TETRIS GAME) | By Philipp Lenssen | 295 lines. |
211 |
INTELLIGENT OTHELLO | By Antoni Gual | 805 lines. |
212 |
GAME KUBIK | By Andrey Berezansky | 481 lines. |
213 |
POKER (TEXT VERSION) | By Andrey Berezansky | 586 lines. |
214 |
SHOOTING GALLERY | By David W. Hayward | 87 lines. |
215 |
GAME KUBIK UPDATE | By Andrey Berezansky | 679 lines. |
216 |
SPARKS SPACE ADVENTURE | By David W. Hayward | 350 lines. |
217 |
STARWREK V1.0 ARCHIVE (1/2) | By Sami Kyostila | 2906 lines. |
218 |
STARWREK V1.0 ARCHIVE (2/2) | By Sami Kyostila | 2980 lines. |
219 |
KUBIK III (WITH 2 LEVELS) | By Andrey Berezansky | 358 lines. |
220 |
STARFIRE (3D SPACE SHOOTER) | By Kyle Petersen | 694 lines. |
221 |
BASKETBALL CHALLENGE | By Dominick Aguilar | 125 lines. |
222 |
YATZY VERSION 1.4 | By Aaron Andersen | 904 lines. |
223 |
HANGMAN GAME W/MOUSE CONTROL | By Lim Chang Meng | 2325 lines. |
224 |
BALDIO (SIDE-SCROLLING GAME) | By Dominick Aguilar | 791 lines. |
225 |
BOINKO (PONG WITH 4 PADDLES) | By Dominick Aguilar | 167 lines. |
226 |
TWO PLAYER XO GAME | By Andrey Berezansky | 81 lines. |
227 |
3 GAMES (PONG/TICTAC/RACECAR) | By Sylvain Gravejat | 1445 lines. |
228 |
GEMS V1.0 (COLUMNS CLONE) | By The ABC Programmer | 201 lines. |
229 |
SLAP 'EM (SHOOTER) | By Richard Colletta | 862 lines. |
230 |
SHOOTING GALLERY V1.10 | By David W. Hayward | 96 lines. |
231 |
WETSPOT II ARCHIVE (1/3) | By Angelo Mottola | 877 lines. |
232 |
WETSPOT II ARCHIVE (2/3) | By Angelo Mottola | 3012 lines. |
233 |
WETSPOT II ARCHIVE (3/3) | By Angelo Mottola | 2827 lines. |
234 |
KUNG FAN ZU (1-ON-1 FIGHTER) | By Volker Schmid | 647 lines. |
235 |
TETRIS II (THE NEW BLOOD) | By Christian Dever | 2342 lines. |
236 |
DEATH FIGHT V1.0 | By Noah Daleo | 2095 lines. |
237 |
CRAZY | By Henrik H”gberg | 297 lines. |
238 |
SNAKE-GAME (LIKE NIBBLES) | By Anders Olofsson | 584 lines. |
239 |
YET ANOTHER SHOOTER | By Leandro Pardini | 184 lines. |
240 |
TIC-TAC-TOE IN TEXTMODE | By Anders Olofsson | 162 lines. |
241 |
IMPROVED JUNGLE HUNT GAME | By Leandro Pardini | 178 lines. |
242 |
SPACESHIP SHOOTER GAME | By Ross Harper | 462 lines. |
243 |
BLOOD BATH (FIGHTER) | By Justin Lallinger | 193 lines. |
244 |
FROG CATCHERS | By Ryan Lloyd & Peter Lloyd | 544 lines. |
245 |
DARKSTAR (STAR TREK LIKE GAME) | By Adam Dalke | 2264 lines. |
246 |
FUNCTIONAL CHESS GAME | By Bill Rogers | 1148 lines. |
247 |
TRASH MAN (LIKE PAC-MAN) | By Dan Egbert | 1624 lines. |
248 |
SMOOTH SIDE-SCROLLING GAME | By Tsiplacov Sergey | 1290 lines. |
249 |
MASTERMIND GAME FOR PB | By Michael Kr”ber | 827 lines. |
250 |
LEGEND OF THE RETARDED DIABETIC | By Jason Lashua | 583 lines. |
251 |
MASTERMIND GAME | By Dominik Kaspar | 463 lines. |
252 |
GOLF SIMULATOR | By Dominik Kaspar | 678 lines. |
253 |
CONNECT 4 | By Dominik Kaspar | 223 lines. |
254 |
MINE SWEEPER | By Dominik Kaspar | 82 lines. |
255 |
QBASIC SPACE INVADERS | By mr whisper | 999 lines. |
256 |
L.O.R.D 2 | By Jason Lashua | 2297 lines. |
257 |
HAUNTED HOUSE TEXT ADVENTURE | By Nigel Traves | 194 lines. |
258 |
MEANDER | By Nigel Traves | 239 lines. |
259 |
BLOOD TROOPER V1.0 | By Dominick Aguilar | 655 lines. |
260 |
SPACE VIPER V1.0 | By Dominick Aguilar | 372 lines. |
261 |
CENTIPEDE CLONE (DEMO VERSION) | By Dominick Aguilar | 350 lines. |
262 |
TALES OF A MEEK (RPG GAME) | By JEM GAMES | 856 lines. |
263 |
THE SECRET OF COOEY (RPG GAME) | By Matt Zuchowski | 1080 lines. |
264 |
LOST REALMS V1.25 | By Paul Crosland | 513 lines. |
265 |
SOLAR STRIKE V1.0 | By Paul Crosland | 2314 lines. |
266 |
QMAN V0.3 (LIKE PAC-MAN) | By David Jennings | 267 lines. |
267 |
3D VIRTUAL PONG | By Kyle Mahan | 395 lines. |
268 |
SLIDING PUZZLE/TILE GAME | By Jim Golston | 191 lines. |
269 |
MEMORY/CONCENTRATION GAME | By Dennis M. Crudden | 328 lines. |
270 |
OLD DRAG RACE SIMULATION GAME | By Adlor de Bard | 129 lines. |
271 |
ARCANIA: DUNGEON OF DESPAIR RPG | By Cheng Lee | 1290 lines. |
272 |
HANGMAN FOR QBASIC | By Bernt Figaro | 2532 lines. |
273 |
BUG! (INTERESTING PUZZLE GAME) | By Andre Dirk | 548 lines. |
274 |
MOUSE DRIVEN BLACKJACK GAME | By Marc Santa | 1728 lines. |
275 |
TEXT MENU DRIVEN NFL GAME | By Brian Emmer | 1079 lines. |
276 |
VERY GOOD PAC-MAN CLONE | By Knight Productions | 716 lines. |
277 |
POPULATION ZERO: SIDE SHOOTER | By Marc Santa | 1317 lines. |
278 |
TRUCKIN' USA (DRIVING GAME) | By Leif Starbuck & Sean Carlile | 1306 lines. |
279 |
SPACE PSYCHO (SIDE SHOOTER) | By Hacksoft | 3353 lines. |
280 |
THE CHASE: KIND OF LIKE NIBBLES | By Scott Stein | 741 lines. |
281 |
BRICKO GAME W/NETWORK SUPPORT | By Davey W. Taylor | 854 lines. |
282 |
BOMBER BOY | By Ruud Wijtvliet | 1233 lines. |
283 |
MARIO UP! ARCHIVE (1/2) | By Gilberto Lima Correia | 2854 lines. |
284 |
MARIO UP! ARCHIVE (2/2) | By Gilberto Lima Correia | 913 lines. |
285 |
PAC-CLASSIC (PAC-MAN CLONE) | By Phillip Jay Cohen | 1377 lines. |
286 |
BATTLE OF MIDWAY STRATEGY GAME | By Unknown Author(s) | 433 lines. |
287 |
VERY GOOD VERSION OF PONG | By Aaron Severn | 287 lines. |
288 |
LAWN MOWER GAME | By Aaron Severn | 750 lines. |
289 |
ALIEN EGG HUNT | By Aaron Severn | 906 lines. |
290 |
UNTITLED GAME | By Aaron Severn | 249 lines. |
291 |
TIC TAC TOE GAME | By Jeff Sweeting | 275 lines. |
292 |
HOT SHOOT | By Mahesh R. Menon | 396 lines. |
293 |
ESCAPE FROM ATLANTIS | By Thomas Ally | 363 lines. |
294 |
PAC-CLASSIC V0.2 | By Phillip Jay Cohen | 1440 lines. |
295 |
HOT CHASE CAR RACING GAME | By Mahesh Menon | 382 lines. |
296 |
VIDEO POKER | By Viktor Rootselainen | 1043 lines. |
297 |
MINIMAL TEXT BASED PONG | By Edward L. Blake | 64 lines. |
298 |
GOLD MINE (SHOOTER) | By John Wantland | 372 lines. |
299 |
MONSTER MAZE W/LEVEL EDITOR | By John Wantland | 207 lines. |
300 |
OYTKATOR'S PLANS (RPG GAME) | By Nathan Ashhanti | 3076 lines. |
301 |
ORDER! PUZZLE GAME | By Tomer Filiba | 841 lines. |
302 |
NFL GAME | By Josh Kitchens | 1080 lines. |
303 |
Interstate 76 | By Roop Singh | 1048 lines. |
304 |
helicopter game | By Peter Banot ? | 1118 lines. |
305 |
Mono | By Richard Kelly | 3444 lines. |
306 |
Racing Game | By John Wantland | 254 lines. |
307 |
Chaos in Space | By Richard Kelley | 324 lines. |
308 |
Shooting Targets | By Richard Kelly | 225 lines. |
309 |
Connect 4 in a row | By Richard Kelly | 230 lines. |
310 |
Counter Force | By Walt Decker | 143 lines. |
311 |
007 in Danger (1 of 2) | By Abhishek Mishra | 2677 lines. |
312 |
007 in Danger (2 of 2) | By Abhishek Mishra | 2617 lines. |
313 |
Extreme Velocity (1 of 7) | By Abhishek Mishra | 2662 lines. |
314 |
Extreme Velocity (2 of 7) | By Abhishek Mishra | 2715 lines. |
315 |
Extreme Velocity (3 of 7) | By Abhishek Mishra | 1444 lines. |
316 |
Extreme Velocity (4 of 7) | By Abhishek Mishra | 2531 lines. |
317 |
Extreme Velocity (5 of 7) | By Abhishek Mishra | 2263 lines. |
318 |
Extreme Velocity (6 of 7) | By Abhishek Mishra | 2861 lines. |
319 |
Extreme Velocity (7 of 7) | By Abhishek Mishra | 1381 lines. |
320 |
Tiler Tex 2 and Game Editor | By Richard Kelly | 635 lines. |
321 |
Crush-out | By Richard Kelly | 444 lines. |
322 |
Chaos in Space | By Richard Kelly | 337 lines. |
323 |
Cosmic2 - Space Game (1/7) | By Rammist | 2234 lines. |
324 |
Cosmic2 - Space Game (2/7) | By Rammist | 1762 lines. |
325 |
Cosmic2 - Space Game (3/7) | By Rammist | 2038 lines. |
326 |
Cosmic2 - Space Game (4/7) | By Rammist | 2605 lines. |
327 |
Cosmic2 - Space Game (5/7) | By Rammist | 417 lines. |
328 |
Cosmic2 - Space Game (6/7) | By Rammist | 2547 lines. |
329 |
Cosmic2 - Space Game (7/7) | By Rammist | 1482 lines. |
330 |
Tiler2 v. 3.01 | By Richard Kelly | 780 lines. |
331 |
Paper-Scissors-Rock | By David Williams | 253 lines. |
332 |
Another RPG | By Annonymous | 2105 lines. |
333 |
AI Puzzle (1 of 2) | By Jay Shrimplin | 2506 lines. |
334 |
AI Puzzle (2 of 2) | By Jay Shrimplin | 1817 lines. |
335 |
Gargoyle Castle | By Richard Kelly | 381 lines. |