| .COLOR Statement Details. |
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| COLOR Statement Details |
|
| Syntax |
|   COLOR [foreground][,[background][,border]]     Screen mode   0 |
|   COLOR [background][,palette]                   Screen mode   1 |
|   COLOR [foreground][,background]                Screen modes  7-10 |
|   COLOR [foreground]                             Screen modes 11-13 |
|   |
| With the COLOR statement, you can set the foreground and background |
| colors for the display. In screen mode 0 a border color can also |
| be selected. In screen mode 1 no foreground color can be selected, |
| but one of two four-color palettes can be selected for use with |
| graphics statements. In screen modes 12-13 only the foreground color |
| can be set. |
|   |
| The values of foreground in screen modes 7-10, 12, and 13 are |
| attribute numbers (not color numbers) and display the color |
| assigned to that attribute. See the PALETTE statement for a |
| description of attributes. |
|   |
| The COLOR statement does not determine the range of available |
| colors. The combination of adapter, display, and the mode set by the |
| SCREEN statement determine the color range. See the SCREEN |
| statement for more information. |
|   |
| The different syntaxes and their effects in different screen modes |
| are described below: |
|   |
|   Mode         Description |
|   |
|   SCREEN 0     Modifies the current default text foreground and |
|                background colors and the screen border. The |
|                foreground color must be an integer expression in |
|                the range 0-31. It determines the "foreground" |
|                color in text mode-the default color of text. |
|                Sixteen colors can be selected with the integers |
|                0-15. You can select a blinking version of a color |
|                by adding 16 to the color number. For example |
|                a blinking color 7 is equal to 7 + 16, or 23. |
|   |
|                The background color is an integer expression in |
|                the range 0-7 and is the color of the background |
|                for each text character. Blinking background colors |
|                are not supported. |
|   |
|                The border color-the color used to draw the screen |
|                border-is an integer expression in the range 0-15. |
|                The IBM Enhanced Graphics Adapter (EGA), the IBM |
|                Video Graphics Array adapter (VGA), and the IBM |
|                Multicolor Graphics Array adapter (MCGA) do not |
|                support the border argument. |
|   |
|   SCREEN 1     In mode 1, the COLOR statement has a unique syntax |
|                that includes a palette argument that is an odd or |
|                even integer expression in the range 0 to 255. This |
|                argument determines which of two sets of colors to |
|                use when displaying particular color numbers. |
|   |
|                The default colors for the palette parameter are |
|                equivalent to the following PALETTE statements on |
|                a system equipped with an EGA: |
|   |
|                COLOR ,0     'Same as the next three |
|                             'PALETTE statements. |
|                PALETTE 1,2  'Attribute 1 = color 2 (green) |
|                PALETTE 2,4  'Attribute 2 = color 4 (red) |
|                PALETTE 3,6  'Attribute 3 = color 6 (yellow) |
|   |
|                COLOR ,1     'Same as the next three |
|                             'PALETTE statements. |
|                PALETTE 1,3  'Attribute 1 = color 3 (cyan) |
|                PALETTE 2,5  'Attribute 2 = color 5 (magenta) |
|                PALETTE 3,7  'Attribute 3 = color 7 (white) |
|   |
|                Note that in screen mode 1, a COLOR statement |
|                overrides previous PALETTE statements. |
|   |
|   SCREEN 2     An "Illegal function call" message results if COLOR |
|                is used in this mode. |
|   |
|   SCREEN 7,    In these modes, no border color can be specified. |
|          8,    the graphics background is given by the background |
|          9,    color number, which must be in the range of valid |
|          10    color numbers for the screen mode. The foreground |
|                color argument is the default line-drawing color. |
|                In screen modes 7 to 10 foreground is an attribute |
|                number, while background is a color number. See the |
|                SCREEN statement for more details. |
|   |
|   SCREEN 11    Use the PALETTE statement to set color in screen |
|                mode 11. An "Illegal function call" message results if |
|                COLOR is used in this mode. |
|   |
|   SCREEN 12,   No background color can be specified in these modes. |
|          13    The foreground argument is the attribute used for |
|                the foreground graphics color. The attribute must |
|                be in the correct range for the screen mode. See |
|                the SCREEN statement for more information. |
|   |
| Arguments outside the valid ranges produce error messages that read |
| "Illegal function call." |
|   |
| The foreground can be the same color as the background, making |
| displayed characters invisible. The default background is black, or |
| color number 0 for all display hardware configurations and all screen |
| modes. |
|   |
| In screen modes 12 and 13 you can set the background color by |
| assigning a color to attribute 0 with a PALETTE statement. For |
| example, to make the background color 8224 (a light violet), you would |
| use the following PALETTE statement: |
|   |
|   PALETTE 0,8224 |
|   |
| In screen mode 11 you can set both the foreground and background color |
| by assigning a color to attribute 0 with a PALETTE statement. |
|   |
| With an EGA, VGA, or MCGA installed, the PALETTE statement gives you |
| flexibility in assigning different display colors to the actual |
| color-number ranges for the foreground, background, and border colors |
| discussed above. See the PALETTE statement for more details. |