| .VIEW (Graphics) Statement Details. |
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| VIEW (Graphics) Statement Details |
|
| Syntax |
|   VIEW [[SCREEN] (x1,y1)-(x2,y2) [,[color][,border]]] |
|   |
|   Argument          Description |
|   SCREEN            When SCREEN is used, the x and y coordinates are |
|                     absolute to the screen, not relative to the border |
|                     of the physical viewport. Only graphics within the |
|                     viewport are plotted. When SCREEN is omitted, all |
|                     points are plotted relative to the viewport (x1 |
|                     and x2 are added to coordinates before plotting |
|                     the point). |
|   (x1,y1)-(x2,y2)   Indicates a rectangular area on the screen. The |
|                     placeholders x1, y1, x2, and y2 are numeric |
|                     expressions that are the coordinates of diagonally |
|                     opposite corners of the area. |
|   color             The color attribute of the color used to fill the |
|                     area. If you omit color, the area is not filled. |
|   border            Any numeric expression in this area draws a line |
|                     around the viewport if space is available. If you |
|                     omit border, no border is drawn. |
|   |
| The VIEW statement defines a "physical viewport," or a rectangular |
| section of the screen into which graphics can be mapped. All |
| coordinates used in the statement must be within the physical bounds |
| of the screen. |
|   |
| If VIEW is given with no arguments, the entire screen is defined |
| as the viewport. RUN and SCREEN also define the entire screen as the |
| viewport and disable any viewports defined with VIEW. |